Skinned.h
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00011 #ifndef SKINNED_H_
00012 # define SKINNED_H_
00013
00014 #define WEIGHT_EXPONENT 4
00015
00016
00017 #include <stdlib.h>
00018 #include <iostream>
00019 #include <cmath>
00020 #include <string>
00021 #include <errno.h>
00022 #include <stdio.h>
00023 using namespace std;
00024
00025
00026 #include <Mesh_object.h>
00027 #include <Skeleton.h>
00028 #include <int_vector.h>
00029
00030 class Skinned
00031 {
00032 public:
00033
00034 Skinned();
00035 Skinned(const Skinned&);
00036 ~Skinned();
00037
00038
00039
00040
00041 Mesh_object *get_mesh();
00042 Mesh_object *get_deformed_mesh();
00043 Skeleton *get_skeleton();
00044 Skeleton *get_deformed_skeleton();
00045
00046
00047
00048 int set_skeleton(Skeleton *);
00049 int set_deformed_skeleton(Skeleton *_skeleton);
00050 int set_mesh(Mesh_object *);
00051 int set_deformed_mesh(Mesh_object *);
00052
00053
00054
00055 int skinning();
00056
00057
00058
00059
00060
00061 int size_weight();
00062 int add_weight(double w);
00063 int set_weight(int k_index, double value);
00064 int set_weight(std::vector <double>& _weight);
00065 double get_weight(int k_index);
00066 double get_weight(int k_vertex,int k_index);
00067
00068 int set_weight(int k_vertex,int k_index_bone,double value);
00069
00070
00071
00072 int size_index_weight();
00073 int size_index_weight(int k_vertex);
00074 int set_size_index_weight(int size);
00075 int set_size_index_weight(int k_vertex,int size);
00076 int get_size_index_weight(int k_vertex);
00077 int add_index_weight(int k_vertex,int index);
00078 int add_index_weight(int k_vertex,std::vector <int>& index);
00079 int set_index_weight(int k_vertex,int k_index,int _index_weight);
00080 int set_index_weight(std::vector <int_vector>& _index_weight);
00081 int get_index_weight(int k_vertex,int k_index);
00082
00083
00084 int size_index_joint();
00085 int size_index_joint(int k_vertex);
00086 int set_size_index_joint(int size);
00087 int set_size_index_joint(int k_vertex,int size);
00088 int add_index_joint(int k_vertex,int index);
00089 int add_index_joint(int k_vertex,std::vector <int>& index);
00090 int set_index_joint(int k_vertex,int k_index,int _index_joint);
00091 int set_index_joint(std::vector <int_vector>& _index_joint);
00092 int get_index_joint(int k_vertex,int k_index);
00093
00094
00095 int fill_vertex_depending_on_bone();
00096 int get_number_of_vertex_depending_on_bone(int k_bone);
00097 int get_index_vertex_depending_on_bone(int k_bone,int k_index);
00098
00099
00100
00101
00102
00103
00104
00105 int check_integrity_skinning();
00106 double get_min_distance_to_any_bone(int k_vertex);
00107 double get_vertex_to_bone_distance(int k_vertex,int k_bone);
00108
00109
00110
00111
00112 int get_max_weight_influence(int k_vertex,int *k_bone_max,double *weight_max);
00113
00114
00115
00116 int automatic_weight_calculation();
00117 double calculate_weight(int k_vertex,int k_joint);
00118 int normalize_weight();
00119
00120
00121
00122 private:
00123
00124 Mesh_object *mesh;
00125 Mesh_object *deformed_mesh;
00126
00127 Skeleton *skeleton;
00128 Skeleton *deformed_skeleton;
00129
00130 std::vector <double> weight;
00131 std::vector <int_vector> index_weight;
00132 std::vector <int_vector> index_joint;
00133
00134 std::vector <int_vector> vertex_depending_on_bone;
00135
00136
00137 };
00138
00139
00140 #endif