, including all inherited members.
| add_index_joint(int k_vertex, int index) | Skinned | |
| add_index_joint(int k_vertex, std::vector< int > &index) | Skinned | |
| add_index_weight(int k_vertex, int index) | Skinned | |
| add_index_weight(int k_vertex, std::vector< int > &index) | Skinned | |
| add_weight(double w) | Skinned | |
| automatic_weight_calculation() | Skinned | |
| calculate_weight(int k_vertex, int k_joint) | Skinned | |
| check_integrity_skinning() | Skinned | |
| deformed_mesh | Skinned | [private] |
| deformed_skeleton | Skinned | [private] |
| fill_vertex_depending_on_bone() | Skinned | |
| get_deformed_mesh() | Skinned | |
| get_deformed_skeleton() | Skinned | |
| get_index_joint(int k_vertex, int k_index) | Skinned | |
| get_index_vertex_depending_on_bone(int k_bone, int k_index) | Skinned | |
| get_index_weight(int k_vertex, int k_index) | Skinned | |
| get_max_weight_influence(int k_vertex, int *k_bone_max, double *weight_max) | Skinned | |
| get_mesh() | Skinned | |
| get_min_distance_to_any_bone(int k_vertex) | Skinned | |
| get_number_of_vertex_depending_on_bone(int k_bone) | Skinned | |
| get_size_index_weight(int k_vertex) | Skinned | |
| get_skeleton() | Skinned | |
| get_vertex_to_bone_distance(int k_vertex, int k_bone) | Skinned | |
| get_weight(int k_index) | Skinned | |
| get_weight(int k_vertex, int k_index) | Skinned | |
| index_joint | Skinned | [private] |
| index_weight | Skinned | [private] |
| mesh | Skinned | [private] |
| normalize_weight() | Skinned | |
| set_deformed_mesh(Mesh_object *) | Skinned | |
| set_deformed_skeleton(Skeleton *_skeleton) | Skinned | |
| set_index_joint(int k_vertex, int k_index, int _index_joint) | Skinned | |
| set_index_joint(std::vector< int_vector > &_index_joint) | Skinned | |
| set_index_weight(int k_vertex, int k_index, int _index_weight) | Skinned | |
| set_index_weight(std::vector< int_vector > &_index_weight) | Skinned | |
| set_mesh(Mesh_object *) | Skinned | |
| set_size_index_joint(int size) | Skinned | |
| set_size_index_joint(int k_vertex, int size) | Skinned | |
| set_size_index_weight(int size) | Skinned | |
| set_size_index_weight(int k_vertex, int size) | Skinned | |
| set_skeleton(Skeleton *) | Skinned | |
| set_weight(int k_index, double value) | Skinned | |
| set_weight(std::vector< double > &_weight) | Skinned | |
| set_weight(int k_vertex, int k_index_bone, double value) | Skinned | |
| size_index_joint() | Skinned | |
| size_index_joint(int k_vertex) | Skinned | |
| size_index_weight() | Skinned | |
| size_index_weight(int k_vertex) | Skinned | |
| size_weight() | Skinned | |
| skeleton | Skinned | [private] |
| Skinned() | Skinned | |
| Skinned(const Skinned &) | Skinned | |
| skinning() | Skinned | |
| vertex_depending_on_bone | Skinned | [private] |
| weight | Skinned | [private] |
| ~Skinned() | Skinned | |