INCLUDEPATH = 

OBJ = junk/
SRC = 
H = 

1 = main
2 = int_vector
3 = Texture

EXEC = color

INCLUDEPATH = $${H} 

HEADERS += $${H}$${2}.h \
           $${H}$${3}.h 

SOURCES += $${SRC}$${1}.cpp \
           $${SRC}$${2}.cpp \
           $${SRC}$${3}.cpp 



TARGET = ./$${EXEC}

OBJECTS_DIR = $${OBJ}
CONFIG += release warn_on console
LIBS += -lglut
