MC_triangle.hpp

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00001 /*
00002 **    Mesh Converter
00003 **    Copyright (C) 2009 Damien Rohmer
00004 **
00005 **    This program is free software: you can redistribute it and/or modify
00006 **    it under the terms of the GNU General Public License as published by
00007 **    the Free Software Foundation, either version 3 of the License, or
00008 **    (at your option) any later version.
00009 **
00010 **   This program is distributed in the hope that it will be useful,
00011 **    but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 **    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013 **    GNU General Public License for more details.
00014 **
00015 **    You should have received a copy of the GNU General Public License
00016 **    along with this program.  If not, see <http://www.gnu.org/licenses/>.
00017 */
00018 
00019 #ifndef MC_TRIANGLE_HPP_
00020 #define MC_TRIANGLE_HPP_
00021 
00022 #include <MC_v3d.hpp>
00023 #include <MC_v3d_vector.hpp>
00024 #include <MC_polygon.hpp>
00025 #include <MC_matrix.hpp>
00026 
00027 #include <stdlib.h>
00028 #include <iostream>
00029 
00030 
00031 
00032 namespace mesh_conv
00033 {
00034 
00035     class MC_segment;
00036 
00038 
00039     class MC_triangle : public MC_v3d_vector
00040     {
00041     public:
00042 
00043         //************************************************//
00044         //************************************************//
00045         //Constructor
00046         //************************************************//
00047         //************************************************//
00048 
00050         MC_triangle();
00052         MC_triangle(const MC_v3d& v0,const MC_v3d& v1,const MC_v3d& v2);
00054         MC_triangle(const MC_v3d_vector& vec);
00056         MC_triangle(const std::vector <MC_v3d>& vec);
00058         MC_triangle(const MC_triangle& p);
00059 
00061         MC_triangle(const MC_polygon& p);
00062 
00064         static std::vector<MC_triangle> triangulate(const MC_polygon& p);
00065 
00066         //************************************************//
00067         //************************************************//
00068         //Informations
00069         //************************************************//
00070         //************************************************//
00071 
00075         MC_v3d normal() const;
00076 
00078         MC_v3d barycenter() const;
00079 
00080         //************************************************//
00081         //************************************************//
00082         // Informations
00083         //************************************************//
00084         //************************************************//
00085 
00099         MC_v3d closest_point(const MC_v3d& x,int *type=0) const;
00100 
00101 
00104         bool is_inside(const MC_v3d& _x) const;
00105 
00109         std::pair<MC_double_vector,bool> barycentric_coordinates(const MC_v3d& x) const;
00110 
00112         double area() const;
00113 
00119         MC_matrix inertia() const;
00120 
00121 
00122         //************************************************//
00123         //************************************************//
00124         //Geometry transform (intersection, ...)
00125         //************************************************//
00126         //************************************************//
00127 
00140         MC_v3d segment_intersection(const MC_segment& s,int *type=0) const;
00141 
00142 
00147         static MC_v3d pn_triangle(const MC_v3d_vector& X,const MC_v3d_vector& N,const MC_double_vector& bar_coord) ;
00148 
00149         //************************************************//
00150         //************************************************//
00151         // Get
00152         //************************************************//
00153         //************************************************//
00154 
00156         MC_segment segment(const int& edge_number) const;
00157 
00158 
00159     private:
00160 
00161     };
00162 
00163 }
00164 
00165 #endif

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