mesh_conv::MC_triangle Member List

This is the complete list of members for mesh_conv::MC_triangle, including all inherited members.
add(const MC_v3d &x)mesh_conv::MC_v3d_vector
add(const MC_v3d_vector &v_x)mesh_conv::MC_v3d_vector
area() const mesh_conv::MC_triangle
assert_bounds(const int &u) const mesh_conv::MC_v3d_vector
barycenter() const mesh_conv::MC_triangle
barycentric_coordinates(const MC_v3d &x) const mesh_conv::MC_triangle
bounding_box_elements() const mesh_conv::MC_v3d_vector
bounding_box_length() const mesh_conv::MC_v3d_vector
bounding_box_segment(const double &length_ratio=0.1) const mesh_conv::MC_v3d_vector
build_duplicate(const unsigned int &N, const MC_v3d &value_to_duplicate)mesh_conv::MC_v3d_vector [static]
build_from_concatenated_vector(const MC_double_vector &X)mesh_conv::MC_v3d_vector [static]
clear()mesh_conv::MC_v3d_vector
closest(const MC_v3d &x) const mesh_conv::MC_v3d_vector
closest_point(const MC_v3d &x, int *type=0) const mesh_conv::MC_triangle
component(const int &k_dim) const mesh_conv::MC_v3d_vector
export_stream(std::ostream &output) const mesh_conv::MC_v3d_vector
first() const mesh_conv::MC_v3d_vector
first()mesh_conv::MC_v3d_vector
inertia() const mesh_conv::MC_triangle
inverted_position() const mesh_conv::MC_v3d_vector
is_inside(const MC_v3d &_x) const mesh_conv::MC_triangle
laplacian_deformation(const MC_v3d_vector &vertex_input, const std::map< int, std::pair< MC_int_vector, MC_double_vector > > &laplacian_mean_value, const std::pair< MC_int_vector, MC_v3d_vector > &constraints)mesh_conv::MC_v3d_vector [static]
last() const mesh_conv::MC_v3d_vector
last()mesh_conv::MC_v3d_vector
MC_triangle()mesh_conv::MC_triangle
MC_triangle(const MC_v3d &v0, const MC_v3d &v1, const MC_v3d &v2)mesh_conv::MC_triangle
MC_triangle(const MC_v3d_vector &vec)mesh_conv::MC_triangle
MC_triangle(const std::vector< MC_v3d > &vec)mesh_conv::MC_triangle
MC_triangle(const MC_triangle &p)mesh_conv::MC_triangle
MC_triangle(const MC_polygon &p)mesh_conv::MC_triangle
MC_v3d_vector()mesh_conv::MC_v3d_vector
MC_v3d_vector(const int &new_size)mesh_conv::MC_v3d_vector
MC_v3d_vector(const MC_v3d &v0)mesh_conv::MC_v3d_vector
MC_v3d_vector(const MC_v3d &v0, const MC_v3d &v1)mesh_conv::MC_v3d_vector
MC_v3d_vector(const MC_v3d &v0, const MC_v3d &v1, const MC_v3d &v2)mesh_conv::MC_v3d_vector
MC_v3d_vector(const MC_v3d &v0, const MC_v3d &v1, const MC_v3d &v2, const MC_v3d &v3)mesh_conv::MC_v3d_vector
MC_v3d_vector(const MC_v3d &v0, const MC_v3d &v1, const MC_v3d &v2, const MC_v3d &v3, const MC_v3d &v4)mesh_conv::MC_v3d_vector
MC_v3d_vector(const MC_v3d_vector &vec)mesh_conv::MC_v3d_vector
MC_v3d_vector(const std::vector< MC_v3d > &vec)mesh_conv::MC_v3d_vector
MC_v3d_vector(const std::set< MC_v3d, MC_v3d_less > set)mesh_conv::MC_v3d_vector
MC_v3d_vector(const std::map< MC_v3d, int, MC_v3d_less > map)mesh_conv::MC_v3d_vector
MC_v3d_vector(const MC_double_vector &x_vector, const MC_double_vector &y_vector, const MC_double_vector &z_vector)mesh_conv::MC_v3d_vector
norm(const MC_v3d_vector &vec)mesh_conv::MC_v3d_vector [static]
normal() const mesh_conv::MC_triangle
normalized() const mesh_conv::MC_v3d_vector
operator()(const int &k_index) const mesh_conv::MC_v3d_vector
operator()(const int &k_index)mesh_conv::MC_v3d_vector
operator()(const MC_int_vector &index) const mesh_conv::MC_v3d_vector
operator*(const MC_v3d_vector &vec, const double &to_mult)mesh_conv::MC_v3d_vector [friend]
operator*(const double &to_mult, const MC_v3d_vector &vec)mesh_conv::MC_v3d_vector [friend]
operator*(const MC_matrix &M, const MC_v3d_vector &vec)mesh_conv::MC_v3d_vector [friend]
operator*(const MC_double_vector w, const MC_v3d_vector &vec)mesh_conv::MC_v3d_vector [friend]
operator*(const MC_v3d_vector &vec, const MC_double_vector &w)mesh_conv::MC_v3d_vector [friend]
operator*=(const double &to_mult)mesh_conv::MC_v3d_vector
operator*=(const MC_matrix &M)mesh_conv::MC_v3d_vector
operator*=(const MC_double_vector &w)mesh_conv::MC_v3d_vector
operator+(const MC_v3d_vector &vec, const MC_v3d &to_add)mesh_conv::MC_v3d_vector [friend]
operator+(const MC_v3d &to_add, const MC_v3d_vector &vec)mesh_conv::MC_v3d_vector [friend]
operator+(const MC_v3d_vector &vec, const MC_v3d_vector &to_add)mesh_conv::MC_v3d_vector [friend]
operator+=(const MC_v3d &to_add)mesh_conv::MC_v3d_vector
operator+=(const MC_v3d_vector &to_add)mesh_conv::MC_v3d_vector
operator-() const mesh_conv::MC_v3d_vector
operator-(const MC_v3d_vector &vec, const MC_v3d &to_sub)mesh_conv::MC_v3d_vector [friend]
operator-(const MC_v3d_vector &vec, const MC_v3d_vector &to_sub)mesh_conv::MC_v3d_vector [friend]
operator-=(const MC_v3d &to_sub)mesh_conv::MC_v3d_vector
operator-=(const MC_v3d_vector &to_sub)mesh_conv::MC_v3d_vector
operator/(const MC_v3d_vector &vec, const double &to_subdiv)mesh_conv::MC_v3d_vector [friend]
operator/=(const double &to_subdiv)mesh_conv::MC_v3d_vector
operator<<(const MC_v3d_vector &vec, const MC_v3d &value)mesh_conv::MC_v3d_vector [friend]
operator<<(const MC_v3d_vector &vec, const MC_v3d_vector &value)mesh_conv::MC_v3d_vector [friend]
operator<<(std::ostream &output, const MC_v3d_vector &in)mesh_conv::MC_v3d_vector [friend]
operator[](const int &k_index) const mesh_conv::MC_v3d_vector
operator[](const int &k_index)mesh_conv::MC_v3d_vector
operator[](const MC_int_vector &index) const mesh_conv::MC_v3d_vector
pn_triangle(const MC_v3d_vector &X, const MC_v3d_vector &N, const MC_double_vector &bar_coord)mesh_conv::MC_triangle [static]
pointer() const mesh_conv::MC_v3d_vector
pointer_unprotected()mesh_conv::MC_v3d_vector
read_stream(std::istream &input)mesh_conv::MC_v3d_vector
removed(const MC_int_vector &index_to_remove) const mesh_conv::MC_v3d_vector
resize(const int &new_size)mesh_conv::MC_v3d_vector
scale(const MC_v3d_vector &s)mesh_conv::MC_v3d_vector
scaled_to_unit() const mesh_conv::MC_v3d_vector
scaled_to_unit_and_center() const mesh_conv::MC_v3d_vector
segment(const int &edge_number) const mesh_conv::MC_triangle
segment_intersection(const MC_segment &s, int *type=0) const mesh_conv::MC_triangle
set(const int &k_index, const MC_v3d &x)mesh_conv::MC_v3d_vector
set(const mesh_conv::MC_int_vector &k_index, const MC_v3d_vector &x)mesh_conv::MC_v3d_vector
size() const mesh_conv::MC_v3d_vector
sum(const MC_v3d_vector &vec)mesh_conv::MC_v3d_vector [static]
to_list() const mesh_conv::MC_v3d_vector
to_map() const mesh_conv::MC_v3d_vector
to_set() const mesh_conv::MC_v3d_vector
triangulate(const MC_polygon &p)mesh_conv::MC_triangle [static]
vmesh_conv::MC_v3d_vector [protected]
zeros(const int &new_size)mesh_conv::MC_v3d_vector [static]
~MC_v3d_vector()mesh_conv::MC_v3d_vector [inline, virtual]

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