ray.hpp

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00001 /*
00002 **    TP 4ETI CPE Lyon
00003 **    Copyright (C) 2011 Damien Rohmer
00004 **
00005 **    This program is free software: you can redistribute it and/or modify
00006 **    it under the terms of the GNU General Public License as published by
00007 **    the Free Software Foundation, either version 3 of the License, or
00008 **    (at your option) any later version.
00009 **
00010 **   This program is distributed in the hope that it will be useful,
00011 **    but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 **    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013 **    GNU General Public License for more details.
00014 **
00015 **    You should have received a copy of the GNU General Public License
00016 **    along with this program.  If not, see <http://www.gnu.org/licenses/>.
00017 */
00018 
00019 
00020 
00021 
00022 
00023 #ifndef _RAY_HPP_
00024 #define _RAY_HPP_
00025 
00026 #include <v3.hpp>
00027 
00028 namespace cpe
00029 {
00031     class ray
00032     {
00033     public:
00034 
00035         // ********************************************* //
00036         // ********************************************* //
00037         //  CONSTRUCTOR
00038         // ********************************************* //
00039         // ********************************************* //
00040 
00042         ray();
00044         ray(const v3& _x0,const v3& _u);
00045 
00046         // ********************************************* //
00047         // ********************************************* //
00048         //  DATA ACCESS
00049         // ********************************************* //
00050         // ********************************************* //
00051 
00053         const v3& x0() const;
00055         v3& x0();
00057         const v3& u() const;
00059         v3& u();
00060 
00061         // ********************************************* //
00062         // ********************************************* //
00063         //  RAY EVALUATION
00064         // ********************************************* //
00065         // ********************************************* //
00066 
00068         v3 operator()(const double& t) const;
00069 
00070         // ********************************************* //
00071         // ********************************************* //
00072         //  HELPER RAY CONSTRUCTION
00073         // ********************************************* //
00074         // ********************************************* //
00075 
00077         static ray generate_ray_from_camera(const double& alpha_x,const double& alpha_y,const v3& cam,const v3& screen_0,const v3& screen_dx,const v3& screen_dy);
00078 
00079 
00080     private:
00081 
00082         // ********************************************* //
00083         // ********************************************* //
00084         //  INTERNAL DATA
00085         // ********************************************* //
00086         // ********************************************* //
00087 
00089         v3 internal_x0;
00091         v3 internal_u;
00092 
00093     };
00094 }
00095 
00096 #endif
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