This is the complete list of members for cpe::mesh, including all inherited members.
| add_texture(const vec2 &texture_to_add) | cpe::mesh | |
| add_triangle(const int u0, const int u1, const int u2) | cpe::mesh | |
| add_vertex(const vec3 &vertex_to_add) | cpe::mesh | |
| apply(const cpe::matrix3 R) | cpe::mesh | |
| auto_scale(const float &scale=1.0) | cpe::mesh | |
| color(const unsigned int &index) const | cpe::mesh | |
| color(const unsigned int &index) | cpe::mesh | |
| compute_normal() | cpe::mesh | |
| connectivity(const unsigned int &index) const | cpe::mesh | |
| connectivity(const unsigned int &index) | cpe::mesh | |
| fill_color(const vec3 &c) | cpe::mesh | |
| fill_color_normal() | cpe::mesh | |
| fill_color_xyz() | cpe::mesh | |
| get_color() const | cpe::mesh | |
| get_color() | cpe::mesh | |
| get_connectivity() const | cpe::mesh | |
| get_connectivity() | cpe::mesh | |
| get_normal() const | cpe::mesh | |
| get_normal() | cpe::mesh | |
| get_normal_per_polygon() const | cpe::mesh | |
| get_normal_per_vertex() const | cpe::mesh | |
| get_texture() const | cpe::mesh | |
| get_texture() | cpe::mesh | |
| get_vertices() const | cpe::mesh | |
| get_vertices() | cpe::mesh | |
| load_file(const std::string &filename) | cpe::mesh | |
| normal(const unsigned int &index) const | cpe::mesh | |
| normal(const unsigned int &index) | cpe::mesh | |
| normal_inversion() | cpe::mesh | |
| number_of_triangle() const | cpe::mesh | |
| number_of_vertices() const | cpe::mesh | |
| operator*(const float &s, const mesh &m) | cpe::mesh | friend |
| operator*(const mesh &m, const float &s) | cpe::mesh | friend |
| operator*=(const float &s) | cpe::mesh | |
| operator+(const vec3 &x, const mesh &m) | cpe::mesh | friend |
| operator+(const mesh &m, const vec3 &x) | cpe::mesh | friend |
| operator+=(const vec3 &x) | cpe::mesh | |
| operator-(const mesh &m, const vec3 &x) | cpe::mesh | friend |
| operator-=(const vec3 &x) | cpe::mesh | |
| scale(const float &sx, const float &sy, const float &sz) | cpe::mesh | |
| texture(const unsigned int &index) const | cpe::mesh | |
| texture(const unsigned int &index) | cpe::mesh | |
| v_color | cpe::mesh | private |
| v_connectivity | cpe::mesh | private |
| v_normal | cpe::mesh | private |
| v_texture | cpe::mesh | private |
| v_vertices | cpe::mesh | private |
| vertex(const unsigned int &index) const | cpe::mesh | |
| vertex(const unsigned int &index) | cpe::mesh | |
| vertex_of_polygon(const unsigned int &index_polygon, const unsigned int &index_vertex) const | cpe::mesh | |
| vertex_of_polygon(const unsigned int &index_polygon, const unsigned int &index_vertex) | cpe::mesh |