Particle system
- Particle : element at a given position + extra parameters (mass, life time, etc)
- Called particles systems in opposition to
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- - Rigid bodies - Solid objects with static shape
- - Deformable bodies - Continuum material that can deforms
- Pro
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- (+) Lightweight representation (both CPU+memory)
- (+) Generic flexible model (spatial deformation, no connectivity, etc)
- \(\Rightarrow\) highly used in CG
- Cons
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- (-) Simple model from physics point of view