Inverse Kinematics

\(\displaystyle p_k = p_0 + \sum_{i=0}^{k-1} l_i \;R_i\,u_i\)
\(R_i\) can be expressed with various rotation parameters (Matrices, Euler angles, axis/angle, quaternions, etc)
MiloScerny Animation
pictures/ik_two_angles.png