Coordinate differences
- Often simpler to add/remove some expression w/r neutral pose
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- Add smile, open more the left eye, etc.
- Idea:
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- - Set \(b^0\) to be neutral pose
- - Precompute poses differences \(d_k = b_k-b^0\)
- - Compute \(\displaystyle p_i(t)=b^0_i+\sum_{k}^{N_{\scriptsize{poses}}}
\omega_k(t)\,d_{ik}\)
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- In matrix formulation \({\bf p}(t)={\bf b^0}+\mathrm{D}\,\mathbf{\omega}(t)\)
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- \(D\): matrix of vertex differences between poses.