8
/9
Vision based displacement
Render vision for each individual agent
Compute optical flow \(u\).
Obstacles are approaching when \({div}(u)>0\)
Best results, but high computational cost.
Cannot play video assets/vision_based.mp4
A Synthetic-Vision Based Steering Approach for Crowd Simulation. J. Ondrej et al. SIGGRAPH 2010
Character navigation in dynamic environments based on optical flow. A. Lopez et al. EG 2019